package com.l2jserver.gameserver.model.conditions;

import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.stats.Env;

/**
 * @author UnAfraid
 */
public class ConditionPlayerRangeFromNpc extends Condition
{
	private final int _npcId;
	private final int _radius;
	
	public ConditionPlayerRangeFromNpc(int npcId, int radius)
	{
		_npcId = npcId;
		_radius = radius;
	}
	
	@Override
	public boolean testImpl(Env env)
	{
		if ((_npcId == 0) || (_radius == 0))
		{
			return false;
		}
		
		for (L2Character target : env.getCharacter().getKnownList().getKnownCharactersInRadius(_radius))
		{
			if (target instanceof L2Npc)
			{
				if (((L2Npc) target).getNpcId() == _npcId)
				{
					return true;
				}
			}
		}
		return false;
	}
}
